Xukmi+fx+shaders [work]

gl_Position = vec4(aPos, 1.0);

Xukmi has contributed significantly to the open-source modding scene by recreating and organizing vanilla shaders into cleaner codebases. xukmi+fx+shaders

This shader simulates the loss of I-frames in video compression. Moving objects smear into a trail of frozen artifacts, while the background remains static. gl_Position = vec4(aPos, 1