Transformice is a multiplayer online platformer where players (mice) cooperate to retrieve cheese and return it to their hole. The term “Transformice API” typically refers to ways developers and community members interact programmatically with the game or its ecosystem: official and unofficial endpoints, bots for rooms, chat/administration automation, and community-made libraries that parse game data. This article summarizes what the Transformice API landscape looks like, common use cases, implementation notes, and best practices.
: Atelier 801 provides access to a table schema that includes player IDs, shaman experience, titles, and specific game mode data (Racing, Survivor, etc.). transformice api
To develop a text element, you must define its ID, the content, and its position on the screen. -- Basic script to show text to all players : Atelier 801 provides access to a table
The API lets you write full-fledged room scripts (in Lua) that can redefine the game’s logic. Want gravity to flip when a mouse says “cheese”? Done. Need a trap that triggers only if someone steps on a specific tile? Easy. The API gives you event hooks, player data access, tile manipulation, and even custom HUD elements. It’s less “mod support” and more “make your own mini-game inside Transformice.” Want gravity to flip when a mouse says “cheese”