Ripper 2013: Ninja

Ripper 2013: Ninja

That year gave us countless fan animations, SFM (Source Filmmaker) movies, XNALara poses, and 3D prints of game characters. It bridged the gap between "player" and "creator."

Ninja Ripper is an experimental utility designed to capture 3D geometry, textures, and shaders directly from the GPU while a game is running. Unlike traditional extractors that dig through game files, Ninja Ripper "rips" whatever is currently being rendered on your screen. API Support: Compatibility with DirectX 7, 8, 9, and 11. ninja ripper 2013

Despite its cumbersome nature, Ninja Ripper was revolutionary for several groups: That year gave us countless fan animations, SFM

Configure the tool to point to the desired game’s executable file (e.g., In-Game Capture: API Support: Compatibility with DirectX 7, 8, 9, and 11

Kite deleted the Ripper. Formatted his drives. Smashed the hard disk with a hammer.

For the dedicated modder who refuses to let this tool die, here is a compatibility guide: