Cs 1.6 Level System Plugin Exclusive -

Level_AddXP(client, amount, reason): player_cache[client].xp += amount if player_cache[client].xp >= xpNeeded(player_cache[client].level + 1): old = player_cache[client].level while xp >= next: level++ save() call OnPlayerLevelUp(client, old, new)

Vanilla plugins store data in data/vault . This is fine for 10 players, but terrible for 1000. Professional servers use . This allows you to clear the server cache without wiping player levels. cs 1.6 level system plugin

Highly regarded for its ease of use; it uses a configuration file instead of requiring you to recompile the script (.sma) to change rank names or XP requirements. Level_AddXP(client, amount, reason): player_cache[client]